InteractiveSQUASH | Bombs
172
archive,tag,tag-bombs,tag-172,qi-blocks-1.0.4,qodef-gutenberg--no-touch,qodef-back-to-top--enabled,,qode-essential-addons-1.4.6,ajax_fade,page_not_loaded,qode-title-hidden,qode-theme-ver-9.5,wpb-js-composer js-comp-ver-6.0.5,vc_responsive

The latest development in our games brought another feature that came up from an experiment of combining motion tracking and keeping the squash ball in play. The idea is, to incorporate both input mechanisms to see different gameplay mechanics at work at the same time...